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Ride, game, thrive: indoor cycling revolution

Ride, game, thrive: indoor cycling revolution

How can you turn a bicycle into a year-round, interactive fitness adventure?
Finished

Our Challenge

Turning the seasonal pause into a year-round cycling adventure is at the heart of our challenge. Winter no longer means your bicycle gathers dust. With innovative technology and creative minds, we envision a future where bicycles are not just for outdoor adventures but also for enhancing indoor experiences. This challenge seeks bright ideas for technological and software systems that transform a standard bicycle for indoor use, making cycling an engaging, game-like activity regardless of the weather outside. Participants will embark on creating a system that not only allows a bicycle to be used indoors but also turns pedaling into an interactive, gamified experience. By connecting the bike to a stationary setup, your efforts will bring to life a visual or game-like adventure on screen, where the speed and intensity of pedaling steer the journey. This initiative is not just about innovation; it's a step towards sustainable living and wellness, offering students the chance to make a tangible impact while honing their skills in technology and creativity. Join us in redefining cycling and be part of the movement that keeps the wheels turning, come rain, snow, or shine.

The Team

Teamchers

These are the teamchers you'll work with on the challenge.

IS
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Inga Stasiulaitienė
Teamcher
BU
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Benas Gabrielis Urbonavičius
Teamcher

Learners

0 learners

Challenge providers

Centric IT Solutions Lithuania
Study period
3 October – 19 December 2024
Study format
Online
Application period
15 June – 22 September 2024
Credits
6 ECTS
Hosting university
Kaunas University of Technology
Got questions?Reach out to us via our contact form.

Information

Value and progress

Utilise teamwork and leadership principles

Utilise effective teamwork and leadership principles while collaborating within diverse, interdisciplinary teams.

ESCO SKILLS

Tackle real-world issues

Innovatively tackle complex real-world issues using the core tenets of challenge-based learning methodology.

ESCO SKILLS

Pinpoint research direction

Self-sufficiently pinpoint a unique and impactful research direction, utilizing existing knowledge and acquired competencies.

ESCO SKILLS

Create and present ideas and prototypes

Create and effectively present innovative ideas and developed prototypes tailored to the requirements of unique audience.

ESCO SKILLS

Not sure which competencies suit you?

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Hosting university

Kaunas University of Technology

Kaunas University of Technology

Challenge provider

Centric IT Solutions Lithuania