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Foundations of Inclusive Systems Design SS25_26

Foundations of Inclusive Systems Design SS25_26

An interdisciplinary challenge-based program empowering students to design accessible, user-centered technologies for a more inclusive and sustainable future.
Closed for application

Our Challenge

The Foundations of Inclusive Systems Design Challenge has been planned as an intensive international educational program aimed at first- and second-cycle (undergraduate and graduate) students representing various disciplines. Participants will focus on designing inclusive, user-centered systems using modern technologies such as VR/AR, wearable devices, and social robots. The school will be delivered in a blended format and will be based on the Challenge-Based Learning methodology, in which students work in teams on real social and environmental challenges. Participants go through the full design process – from analyzing user needs, through concept generation and prototyping, to testing and presenting solutions. Particular emphasis is placed on technology accessibility, interdisciplinarity, and the responsible use of innovation in the context of sustainable development. The program enables the development of design, technical, and social competencies, including collaboration in an international environment, communication in English, and creative problem-solving. As part of the challenge, students will have the opportunity to consciously participate in innovation processes, which will positively contribute to their further academic and professional development in the field of designing and applying modern inclusive systems.

The Team

Teamchers

These are the teamchers you'll work with on the challenge.

NW
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Natalia Walczak
Teamcher
AL
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Anna Laska-Leśniewicz
Teamcher
MW
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Magdalena Wróbel-Lachowska
Teamcher

Learners

14 learners

Challenge providers

UbiCOMP Research Group
Study period
9 February – 31 March 2026
Study format
Blended
Application period
15 January – 2 February 2026
Credits
3 ECTS
Hosting university
Lodz University of Technology
Got questions?Reach out to us via our contact form.

Information

Value and progress

Collaborating Effectively in Multinational and Inclusive Teams

Learner is able to work together effectively in a multinational team whose members create a collaborative and inclusive environment.

ESCO SKILLS

Builing low- and high-fidelity prototypes with advanced technologies.

Learner is able to build low and high-fidelity prototypes using advanced technologies and information systems.

ESCO SKILLS

Communicating Effectively Across Disciplines and Audiences.

Learner is able to communicate effectively with a range of audiences across different disciplines

ESCO SKILLS

Solving Complex Engineering Problems with Universal Design Principles

Learner ss able to identify, formulate and solve complex engineering problems by applying basic principles of universal design and technological accessibility

ESCO SKILLS

Applying High-Tech Solutions to Engineering Challenges

Learner is able to apply new high-tech solutions, skills and tools to investigate, aquire new knowladge and integrate previous knowledge in order to deal with challenge.

ESCO SKILLS

Designing Sustainable Engineering Solutions for User-Centered Needs

Learner is able to apply sustainable engineering design to produce solutions that meet specific user needs with consideration of human, cultural and environmental factors

ESCO SKILLS

Not sure which competencies suit you?

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Hosting university

Lodz University of Technology

Lodz University of Technology

Challenge provider

UbiCOMP Research Group

Associated Partner

Polish National Agency's for Academic Exchange (NAWA)