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Foundations of Inclusive Systems Design SS25_26

Foundations of Inclusive Systems Design SS25_26

An interdisciplinary challenge-based program empowering students to design accessible, user-centered technologies for a more inclusive and sustainable future.
Open for application

Our Challenge

The Foundations of Inclusive Systems Design Challenge has been planned as an intensive international educational program aimed at first- and second-cycle (undergraduate and graduate) students representing various disciplines. Participants will focus on designing inclusive, user-centered systems using modern technologies such as VR/AR, wearable devices, and social robots. The school will be delivered in a blended format and will be based on the Challenge-Based Learning methodology, in which students work in teams on real social and environmental challenges. Participants go through the full design process – from analyzing user needs, through concept generation and prototyping, to testing and presenting solutions. Particular emphasis is placed on technology accessibility, interdisciplinarity, and the responsible use of innovation in the context of sustainable development. The program enables the development of design, technical, and social competencies, including collaboration in an international environment, communication in English, and creative problem-solving. As part of the challenge, students will have the opportunity to consciously participate in innovation processes, which will positively contribute to their further academic and professional development in the field of designing and applying modern inclusive systems.

The Team

NW
Profile photo
Natalia Walczak
Teamcher
AL
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Anna Laska-Leśniewicz
Teamcher
MW
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Magdalena Wróbel-Lachowska
Teamcher
0 learners
Study format
Blended
Application period
15 January – 31 January 2026
Study period
9 February – 31 March 2026
Credits
3 ECTS
Hosting university
Lodz University of Technology
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Learning outcomes

Collaborating Effectively in Multinational and Inclusive Teams

Learner is able to work together effectively in a multinational team whose members create a collaborative and inclusive environment.

ESCO SKILLS

Builing low- and high-fidelity prototypes with advanced technologies.

Learner is able to build low and high-fidelity prototypes using advanced technologies and information systems.

ESCO SKILLS

Communicating Effectively Across Disciplines and Audiences.

Learner is able to communicate effectively with a range of audiences across different disciplines

ESCO SKILLS

Solving Complex Engineering Problems with Universal Design Principles

Learner ss able to identify, formulate and solve complex engineering problems by applying basic principles of universal design and technological accessibility

ESCO SKILLS

Applying High-Tech Solutions to Engineering Challenges

Learner is able to apply new high-tech solutions, skills and tools to investigate, aquire new knowladge and integrate previous knowledge in order to deal with challenge.

ESCO SKILLS

Designing Sustainable Engineering Solutions for User-Centered Needs

Learner is able to apply sustainable engineering design to produce solutions that meet specific user needs with consideration of human, cultural and environmental factors

ESCO SKILLS

Potential progress

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Information

The challenge prepared by an interdisciplinary academic team experienced in design, engineering, and social innovation. The course is delivered Faculty of Electrical, Electronic, Computer and Control Engineering, Lodz University of Technology.

We created this ELO in response to the growing need for inclusive, responsible, and user-centered technological solutions addressing real social and environmental challenges. Rapid development in areas such as artificial intelligence, VR/AR, wearable technologies, and social robotics requires designers and engineers who not only master tools, but also understand users, accessibility, and sustainability. This program builds on earlier experiences and interdisciplinary initiatives, expanding them into a structured, international learning experience grounded in Challenge-Based Learning.

The course is delivered in a blended format, combining remote classes with an intensive face-to-face week in Łódź, Poland. Online sessions will focus on human-centered design methodologies, inclusive design principles, sustainability, and introduction to technologies used during the course, while the on-site week emphasizes teamwork, prototyping, testing, and presentation.

Students will participate in remote learning and an intensive on-site week in Łódź, Poland, working in teams with tools such as Miro and the Wikamp Port LMS to design, prototype, and test solutions. The course concludes with team presentations, and report. Participants receive a micro credential gaining valuable experience in collaboration, communication, and responsible innovation.

Hosting university

Lodz University of Technology

Lodz University of Technology

Challenge provider

UbiCOMP Research Group

Associated Partner

Polish National Agency's for Academic Exchange (NAWA)