
Embedded real-time audio systems can be found everywhere: headphones, cars, musical instruments, TVs, sound systems, concert halls, movie theaters, hearing aids, etc. As an introduction to the design of embedded audio systems, this micro-module will cover a broad range of topics, including real-time audio Digital Signal Processing (DSP), embedded system programming, audio system architecture, basic electronics or microcontroller programming. Thanks to a practical on campus workshop, participants to this micromodule will have the opportunity to showcase embedded audio systems prototypes of their own design in a final project presentation.
These are the teamchers you'll work with on the challenge.
By the end of this module, the learner will be able to explain the basics of digital audio.
By the end of this module, the learner will be able to design algorithms by implementing fundamentals knowledge in digital audio effects (i.e., filters, flanger, pitch shifter, etc.) and sound synthesis (i.e., AM, FM, waveshaping, physical modeling, etc.).
By the end of this module, the learner will be able to assemble basic electronic circuits centered around a microcontroller.
By the end of this module, the learner will be able to program embedded systems (C/C++), in the context of real-time audio Digital Signal Processing.
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