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micro-module

Games, Gamification, Serious Games and Accessibility

Games, Gamification, Serious Games and Accessibility

Nonstop MOOC on methods and technologies for accessibility
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Description

This course is part of the larger module "Methods and technologies for accessibility and their evaluation" which consists of over 25 modules (1 ECT each). If you want to become an expert at creating digitally accessible services, make sure to check them out.

The Team

Teamchers

These are the teamchers you'll work with on the challenge.

PB
Pauliina Baltzar
Teacher

Learners

100 learners
Study period
6 August 2023 – 31 December 2024
Study format
Online
Application period
7 April 2023 – 1 December 2024
Credits
1 ECTS
Hosting university
Tampere University
Got questions?Reach out to us via our contact form.

Information

Value and progress

Learning Outcome 1

The student will know how and why many games are visually inaccessible.

ESCO SKILLS

Learning Outcome 2

The student will learn how inaccessible games can be redesigned towards accessibility and facilitate positive and accessible life experiences for many individuals.

ESCO SKILLS

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Hosting university

Tampere University

Tampere University